How to use an AI assistant with your campaign notes
An AI assistant can help you find old promises, check who the party knows, and make a short prep note from your campaign records. Give it a specific job, ask it to show where its answers came from, and check the details that will matter during play.
The party is returning to a harbor from six sessions ago. You remember a captain, a stolen ledger, and a bargain. Did the party keep its end? Give the assistant your notes from that visit, or connect it to Storywright so it can look them up.
Give it a question you can act on
Ask about the next place, person, or decision. For the harbor visit, try this prompt:
In [world], we're returning to [harbor]. Find up to five unfinished promises or open questions tied to people there. For each one, name the source session or entry and mark anything the notes do not establish. End with one decision I should make before play. Do not change any Storywright records.
If the client offers read-only access, choose it for this task. Writing “do not change” in a prompt is not a permission setting and does not remove write access you already approved.
Check whether the answer goes beyond the notes
Take these example notes:
Session 12: Captain Vale offered passage if the party returned the stolen ledger.
Session 13: The party recovered the ledger and left the warehouse.
A bad summary might say:
The party returned Vale's ledger, so he owes them passage. He'll welcome them back at the harbor.
It reads well, but it invents the handover and the welcome. A more useful answer would be:
Vale offered passage in exchange for the ledger (Session 12). The party recovered it (Session 13). These notes don't say whether they returned it. Before play, decide whether to check another entry or ask the players what happened.
For creative options, ask separately: “Suggest three ways Vale might react if they still have the ledger.” Keep those ideas apart from the record of what happened.
Open the cited entry before using an answer that affects a secret, a relationship, or a player's past choice. An assistant can misread a source as well as invent one.
Turn the answer into something you can glance at
Once you've checked the important details, ask for a brief you can keep beside the game: who's here, what still needs an answer, and where the first scene starts. Leave out history that won't affect tonight.
Use the session prep guide to choose what matters tonight.
For an absent player, draft a catch-up with only what changed and what the party needs to decide next. If the assistant is connected through a GM account, review the draft for hidden information before sharing it. A “for players” prompt does not change its access.
Try the format in the absent-player guide.
Let the assistant search Storywright directly
Connect a supported assistant from Storywright's Connect Assistant page. The connection uses Model Context Protocol (MCP). Storywright uses OAuth sign-in, so the assistant receives access without your password. It can search entries, sessions, journals, and Story Arcs available to your account.
Follow Connect Assistant for supported clients and setup.
Read the requested permissions before approving. The connection is account-wide, not limited by the world named in a prompt. A player who connects their own account still can't open GM-only lore.
Read how account access works.
Check a draft before saving it
When you're ready to save a useful summary, ask the assistant to show the exact text and where it will go. Check the world, entry, and who can see it. If the client offers confirmation controls, turn them on. Then open the saved result in Storywright.
With write access, some MCP tools can save changes directly. Storywright does not add a separate approval step to every write, and confirmation behavior depends on the client. A “show me first” prompt is a request, not an access restriction. You can also keep the draft in the conversation and save it yourself.
Common questions
Does connecting an assistant include its subscription?
No. You use your own account with the assistant provider, so check whether your provider's plan supports the connection you want. Storywright's own features have separate plans and allowances.